18.5 Modeling From Strokes
To develop the practice of combining Strokes a model of a
Tree will be will be created.
Up to this point Strokes have been Drawn in the 2D
Viewport Editor with the Editor in Camera Perspective
View.
To create a 3D Model you have to consider Drawing
separate Strokes in different Views.
Change the 2D Viewport Editor to Front Orthographic
View (Press Num Pad 1). The Viewport will display with
the icon representing the Camera in the center of the
Screen. Go to the Outliner Editor and click the Eye Icon
adjacent to Camera to hide the Camera.
To keep you orientated when changing perspective (viewing
advantageous to have a grid reference in the Viewport. In the Viewport Overlays (Reference
Chapter 7 – 7.8) check Grid to display the reference Grid in the Viewport. Note: The Grid only
displays in Top, Side and Front Views. It does not display in Camera View (Num Pad 0).
To assist in positioning Strokes have the 3D Cursor active. In the Viewport Overlays, check 3D
Cursor. The Cursor will display at the center of the Viewport.
To Draw Strokes relative to the 3D Cursor change Origin to 3D Cursor in the Viewport Header.
from different
Figure 18.11
angles) it is
Origin to 3D Cursor
Figure 18.12
Drawing relative to the 3D Cursor locates the Stroke on the Plane where the 3D Cursor is
located.
Cursor Relocated
2nd Stroke Drawn in Front View
2nd Stroke
3D Cursor
X Axis
Z Axis
Y Axis
Front View
Side View
Front View
Side View
In Front View the 1st Stroke is Drawn with the 3D Cursor at the World Origin.
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